A multi mars rover implementation in Elixir.
- elixir
- game
- multiplayer
47,133 repositories indexed
25–42 of 42 · Most stars
A multi mars rover implementation in Elixir.
Asteroids implementation using Glimmer.js
Discord Webhook implementation for GameMaker
A pygame API-compatible reimplementation for running `pygame`-style code inside Jupyter notebooks (backed by ipycanvas)
Multiplatform implementation of Steam mobile authenticator app
Aldous-Broder algorithm implementation in Pascal for maze generation. Contains few optimizations.
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
Minesweeper implementation in Aurelia
A systemVerilog implementation of Game Boy on DE1-SoC
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
A GC-compatible hashtable implementation for GameMaker Studio >= 2.3
An implementation of both setTimeout and setInterval from JS in GameMaker Studio 2.3
An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games
A lightweight implementation of Elastic Search and Predictive Ngrams
An implementation of Fuzzy State Machine (FuSM) in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Hierarchical State Machine in ActionScript 3.0 for AI bot/agent in a video games
An implementation of Conway's Game of Life using Glimmer
A implementation of the well-known game 'Hangman' in GlimmerJS