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A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.

📊 Re-usable, easy interface JavaScript chart library based on D3.js, with SVG and Canvas rendering support

  • d3
  • svg
  • graph
  • data-visualizations

A high-performance rendering engine replacement for Minecraft, which greatly improves frame rates and reduces micro-stutter

LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.