Drop your mods folder, a Prism or MultiMC instance or an .mrpack on Hopper and it answers what Horizon already does, what has a port and what is not there yet, then installs the rest.
- horizon
- minecraft-mods
- modpack
- modrinth
47,133 repositories indexed
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Drop your mods folder, a Prism or MultiMC instance or an .mrpack on Hopper and it answers what Horizon already does, what has a port and what is not there yet, then installs the rest.
Native PC port of Super Smash Bros. Brawl (static recompilation): 4K, widescreen, gamepads, and Wii SD mods (Project+, Project+Ex, REX, Brawl Minus, Legacy XP). Bring your own disc.
Is my mod on Horizon? Type a name or drop your whole pack and every mod gets one plain answer: built in, ported, works or not yet. What works installs in one click.
🐍 A casual game with a soothing Catppuccin color palette
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Build your own Game-Engine based on the Entity Component System concept in Golang.
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
Fan mod of Dino Crisis (PS1). It brings a modern Resident evil Remakes like over-the-shoulder camera, updated controls, visual/gameplay improvements, and plenty of Quality of Life settings to customize the experience to your liking.
A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.
Solitaire mahjong game with several themes and layouts. For android/iphone/ubuntu/firefoxos
Utilities for godot game engine writing in gdscript
A port of sfxr from C++ to AS3, using the new sound and file capabilities of Flash Player 10.
A GDScript port of Delaunator: A fast library for Delaunay triangulation of 2D points.
A Decky Loader plugin for tidying up your Steam Deck's storage. Quickly visualize, select and clear shader cache and compatibility data.
An NPM package to facilitate importing and viewing of modern Minecraft schematics.
Klondike solitaire built with Aurelia and dragula
Simple textboxes for Game Maker Studio 2
Controller Utilities for libGDX
The repository host gives no description.
Library of constructors operating and improving primary GameMaker functionalities.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
A comprehensive BitTorrent GDExtension for Godot 4, providing full protocol functionality with native C++ performance.