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Tags: Games
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49–72 of 163 · Most stars

Construct dynamic and intuitive topbar icons. Enhance the appearance and behaviour of these icons with features such as themes, dropdowns and menus.

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius

  • commander
  • keen
  • dos
  • c-plus-plus

An IDL compiler written in Luau for ROBLOX buffer networking

A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly

Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games

  • lua
  • maze
  • room
  • rougelike

Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e.g. linting, format conversion, exports)

  • pico-8
  • minify
  • lint
  • picotron

SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.

The Ink language parser and runtime implementation in Lua

  • ink
  • lua
  • narrative
  • interactive-fiction

Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.