Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
- gamemaker
- patchwire
- multiplayer
- networking
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Simplified networking for GameMaker: Studio 2 using the Patchwire multiplayer server framework
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Library of constructors operating and improving primary GameMaker functionalities.
Javascript GMS2 commandline compilation
🌌 A script to generate starfields in GameMaker’s GML language
Gobo is an opinionated code formatter for GameMaker Language (GML).
D3D11 functions extension for GameMaker
GMUI - Immediate-Mode UI Library for GameMaker
A GML supplement library for GMS 2.3+
A multi client launcher extension for networking development for GameMaker 2022.6
GMUI framework for Game Maker
A collection of useful GameMaker functions by Daikon Games
Unit Testing Framework for Gamemaker Studio 2.3+
Texture Page Builder for GameMaker
Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
Gamemaker Lighting Engine
GameMaker Studio 2 plugin for gamepad vibration
Destructors for GameMaker: Studio 2.3
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
A port of the Javascript library to GML2.3
for GameMaker 2.3+
A blueprint adapting VertX to distributed game server
GameMaker library for particles