Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
- procedural-generation
- procedural
- webgl2
- webgl
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Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
A powerful C# coroutine library for Godot.
Tomb Raider Nostalgia - View levels and play cut scenes for old Tomb Raider games 1/2/3/4
A Multiplayer FPS built with Babylon.js
Antialiased primitives library for GameMaker
A minesweeper clone in the terminal, written in Elixir.
Minesweeper built with rust, yew and web assembly
Minesweeper for the Nintendo Gameboy
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Matrix digital rain effect for the Game Boy
Gameboy development examples and tools
The github home for ShaneSmit's public movieclip converter for Starling
Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.
Antimine is an open source minesweeper-like puzzle game.
A Minesweeper clone made in Godot
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minesweeper for the GameBoy (Color compatible), written in assembly
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
Get Syntax Highlighting for LOVE API in ZeroBrane Studio
The DarkGlass game engine.
A collider that takes an array of Line2D as input and outputs a collision shape chain following the lines
Minesweeper implementation in Aurelia
🔥💧🍃 Pokémon types, including — their weaknesses, strengths and immunities.
Repo for a Game Maker Socket.IO extension