Local AI BGM and sound effects for Claude Code and any MCP client. Stable Audio 3 on Apple Silicon (MLX) and Windows NVIDIA GPUs (PyTorch). No cloud, no API key.
- apple-silicon
- audio-generation
- claude-code
- game-audio
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Local AI BGM and sound effects for Claude Code and any MCP client. Stable Audio 3 on Apple Silicon (MLX) and Windows NVIDIA GPUs (PyTorch). No cloud, no API key.
Imagination Studio by keys+Wasserman powered by TensorFold: an AI film studio for Mac and NVIDIA DGX Spark. Plan a film like a crew (Slate workflow by Sam Wasserman), render Qwen-Image-2.1 / FLUX3-K pictures and MiniMax H3 / FastH3 video with sound on TensorFold.
Local inference engine for Qwen3.8-Flash-Next on NVIDIA Blackwell
HPC Container Maker
CAI NEURAL API - Pascal based deep learning neural network API optimized for AVX, AVX2 and AVX512 instruction sets plus OpenCL capable devices including AMD, Intel and NVIDIA.
Exascale multiphase flow solver — 2025 Gordon Bell Prize Finalist | 200T grid points on 43K+ GPUs
Low-latency local speech-to-speech voice assistant with Ming-3.0-audio-tiny on AMD and Nvidia GPUs. Easy setup on Windows and Linux
Experimental NVIDIA tensor-compute unlock research: guarded TU102 initramfs port, offline tests, and Ampere reproduction notes
Unlock full speed FP16 tensor core of NVIDIA Turing GPUs
A Rust port of NVIDIA's SMLib B-rep kernel (CAD subset): safe, deterministic, wasm-compatible
Cl-cuda is a library to use NVIDIA CUDA in Common Lisp programs.
Berth is a lightweight GPU resource manager written in Go. It controls which applications get access to your GPU, when they get it, and how that access is handed off.
ClojureCL is a Clojure library for parallel computations with OpenCL.
Fast, exact inference for StartLux-Decision models on NVIDIA GPUs: the released GGUF files on int8 and 4-bit tensor cores, behind the /v1/systemone API, with up to 5.3× lower latency than vLLM in FP8 and bit-identical answers.
LibreELEC x86_64 with Dolby Vision support for Intel, AMD, and Nvidia. I REBASE MY REPO UNTIL THE STABLE RELEASE
Awesome D3D12 ecosystem
Kubernetes operator for self-hosted LLM inference across a heterogeneous GPU fleet: NVIDIA CUDA, AMD Vulkan, and Apple Silicon Metal. Runtimes: llama.cpp, vLLM, TGI, mlx-server. Multi-GPU sharding, model caching, OpenAI-compatible endpoints. Apache-2.0, run across homelab and on-prem fleets, actively developed.
Load a modified VBIOS for NVIDIA GPUs on Windows through the driver's registry override, without flashing
Open source PTX to SASS assember (previously closed source by nvidia), more efficient SASS kernal for large scale Matrix Multiplication and Addition (MMA)
Offline NVIDIA Blackwell VBIOS editor.
Latest hashcat docker for CUDA, OpenCL, and POCL. Deployed on Vast.ai
Batched NVIDIA MotionBricks: generate the motion of hundreds of characters in one model call.
Simple but powerful dependency injection container for Go projects!
Agent skill: outline, mask and count objects in photos with Meta's SAM 3 on your own NVIDIA GPU, with review, exports and a viewer. Works with Claude Code, Codex, Cursor, Pi and other Agent Skills clients.