Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
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Toolchain manager for Roblox projects
- roblox
- toolchain-manager
A 3D racing game built with ClojureScript, React and ThreeJS
Native PC port of Super Smash Bros. Brawl (static recompilation): 4K, widescreen, gamepads, and Wii SD mods (Project+, Project+Ex, REX, Brawl Minus, Legacy XP). Bring your own disc.
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
- cpp
- emulation
- game-compatibility
- ps4
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
- godot-engine
- plugin
- addon
- gdscript
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
- gamedev
- generative-ai
- procedural
- texturing
Experimental native Tears of the Kingdom port for macOS and iOS.
Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.
- clicker-game
- desktop-app
- godot
- godot-engine
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
RatchetPort: unofficial Ratchet & Clank (2016) PS4 PC port project for Windows. Pre-Alpha (CUSA01047 USA v1.00). Requires your own original-disc dump; no game files included.
- pre-alpha
- ps4
- ratchet-and-clank
- vulkan
SMG GBA Project
Every change this Roblox Studio agent makes is a place diff you approve first. Rewind any turn with one Ctrl+Z, playtests run on a copy so live data never moves.
scripts: HTML5 game build tool for optimization and multi-platform packaging
WebGPU-powered, Halloween-themed breakout game
Pokémon Brilliant Diamond and Shining Pearl as a Unity project rebuilt from your own dump
Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
- ai-assisted
- direct3d12
- game-port
- killzone
Killzone 2 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
- ai-assisted
- direct3d12
- game
- game-port
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
SafeHouse is a launcher and PC port project for all the Sly Cooper games.
Konado is a dialogue creation toolkit for the Godot Engine, with templates and a dialogue manager to help you quickly build Visual Novels, Gal Games, RPGs and other story‑driven projects.
- godot
- godot-engine
- game-development
- gdscript
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
- neovim-unity-plugin-external-editor-omnisharp
This repository contains Swarm Assault remake project based on the OpenRA Mod SDK.
The Godot GamePad is a two part project that allows players to use their mobile devices as controllers with games made in Godot. The mobile app will be free to download on the Google Play and Apple App stores when it is finished. The aim of this project to make local multiplayer games more accessible.