Bringing emacs' greatest feature to neovim - Tetris!
- tetris
- neovim
- neovim-plugin
- lua
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Bringing emacs' greatest feature to neovim - Tetris!
Zed support for the Godot game engine and the GDScript language
UI Labs is a storybook plugin for Roblox
A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
Tool for generating trees in Godot Engine
A custom Blender-to-Godot addon that makes level and gameplay creation as easy as a few clicks!
A powerful validation plugin for Godot that catches errors before they reach runtime.
Discord Bot API wrapper for Godot. Make bots in GDScript.
A collection of Roblox plugins I've developed!
Horizontal Selector with extended options is an addon for Godot Engine 4.x.
VCFG: optical-flow frame generation plugin for GoldHEN homebrew
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
Plugin-based client-server voxel game engine written in D language
Konado is a dialogue creation toolkit for the Godot Engine, with templates and a dialogue manager to help you quickly build Visual Novels, Gal Games, RPGs and other story‑driven projects.
Storybook plugin for Roblox UI
Decky Loader Plugin for Steam Deck to Pause and Resume games
Tool for easy work with your scenes in Godot 4.4+
Play Minesweeper in your favourite text editor (Neovim 0.7+)
The free anti-cheat since 2016
A Godot plugin to read Arduino serial input
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
NativeLib is a plugin management system for Godot engine.
Community-driven Agones SDK for Godot Engine
A Decky Loader plugin for tidying up your Steam Deck's storage. Quickly visualize, select and clear shader cache and compatibility data.