DriveClub (PS4, version 1.28) running natively on Windows
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47,133 repositories indexed
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Plugin for Godot Engine to import Tiled Map Editor tilemaps and tilesets
- godot-engine
- tilemap
- tiled
- tilesets
Retro game engine for creating games like it's 1997
PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
Call of Duty: Zombies demake, powered by various Quake sourceports. https://docs.nzp.gay/
AMDNR Neural Rendering on AMD GPUs, built into OptiScaler: model interleave, residual composition, XeSS frame generation up to 6X, FSR Ray Regeneration. Discord: https://discord.gg/AMDNR · Ko-fi: https://ko-fi.com/3zinr DLSS ON AMD
A C# Windows companion for Realm of the Mad God Exalt featuring real-time DPS tracking, player/party overlays, ability & loot logs, and gameplay utilities with updated combat calculation fixes.
Fulldex: all your favourite Pokémon games in one launcher, in widescreen at 60 fps on PC, Mac, Steam Deck, Android, iPhone and Switch. DS: Black 2, White 2, Black, White, HeartGold, SoulSilver, Platinum, Diamond, Pearl. GBA: Emerald, Ruby, Sapphire, FireRed, LeafGreen, Ultra Violet. 3DS coming soon. RetroAchievements. Bring your own ROMs.
- homebrew
- nds
- nintendo-switch
- pokemon
Overlap2D Game development toolkit for UI and Level design
A tool to generate normal maps from any sprite and animated sprite sheet.
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
- crash-team-racing
- ctr
- shadps4
- vulkan
The free and privacy respecting pictionary game - Play at https://scribblers.bios-marcel.link
- montagsmaler
- drawing
- guessing-game
- multiplayer
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
- bloodborne
- bloodborne-pc
- bloodborne-windows
- dlss
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
- bloodborne
- native
- pc
- port
A comprehensive, but not exhaustive, translation of upstream ReactJS 17.x into Lua.
- lua
- react
Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.
Mirror of https://gitlab.com/xonotic/xonotic - Xonotic (superproject containing build scripts and tools to download other repositories and assets)
- xonotic
- nexuiz
- 3d-game
- fps-game
Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) — runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian — usa o seu próprio dump.
- game-preservation
- homebrew
- linux
- native-port
Base environment for Red Eclipse and associated source files.
- game
- game-engine
- main-project
- source-code
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
- tilemap
- tilemap-editor
- game-development
- gameboy
A fast-paced local party game with starships that battle in a 2d top-down arena
- game
- hacktoberfest
PC, Android, iOS and macOS port of the ICO (PS2) decompilation (nathanialf/ico): Windows, Linux, Steam Deck, Android, iPhone via LiveContainer and Apple-silicon Mac (contributed). Contains no game data.
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++