graphic library for games and multimedia, for python language on PC-like hardware
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Lightweight tween library for Unity
A Clojure and ClojureScript game library
A Utility AI for C# and Unity
- unity
- artificial-intelligence
- utility-based-ai
- game-ai
GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.
A node-steam plugin for Counter-Strike: Global Offensive.
- game-coordinator
- javascript
- csgo
- node-steam
Reusable dependencies for games made with lua (especially with love)
- lua
- lua-library
- love2d
- framework
A simple script for fracturing polygons. Also adds nice helper functions for polygons like calculateArea, triangulate, getRandomPointsInPolygon, getBoundingRect)
- gdscript
- polygon2d-fracture
- godot-engine
- godot
A node composition library for Godot 4
Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php
- lua
- pico-8
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
A hand-crafted 2D game library in Go.
A multi-platform 2D game library for Go.
A reactive Luau library for creating UI.
- declarative
- luau
- reactive
- roblox
A feature-complete ECS library
- ecs
- game-development
- lua
- love2d
Easy to use cross-platform 2D game library for C++
Simplified Flight Simulation library (addon) for Godot Engine
A music player library for the PSG audio channels of the GB, GBC and GBA.
- gameboy
- tracker
- assembly
- assembly-language
A C99 Cross Platform 2D Game Library
- game-development
- game-engine
- cmake
- 2d-game-library
F# RISC-V Instruction Set formal specification
- fsharp
- risc-v
- cpu
- isa
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
Cross-platform C++17 Runtime Reflection Library
- reflection
- cpp
- cpp17
- game-engine
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)