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Tags: Graphics and 3D
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49–72 of 227 · Most stars

Android StackBlur is a library that can perform a blurry effect on a Bitmap based on a gradient or radius, and return the result. The library is based on the code of Mario Klingemann.

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

  • c-sharp
  • opengl
  • opengl-es
  • graphics-library

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

.Net port of the original java-based barcode reader and generator library zxing

Go package for fast high-level image processing powered by libvips C library

  • libvips
  • golang
  • watermark
  • crop-image

Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

  • path-tracer
  • gltf
  • graphics
  • physically-based-rendering

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

  • microsoft
  • directx
  • directx-11
  • cpp-library

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

A PHP QR Code generator and reader with a user-friendly API.

  • php7
  • qrcode-generator
  • qrcode
  • qr-code

A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agency and RimWorld's Waylith engine.

C++ image processing and machine learning library with using of SIMD: SSE, AVX, AVX-512, AMX for x86/x64, NEON, SVE for ARM, HVX for Hexagon