Support for ROS-enabled RGBD data acquisition in Unreal Engine Projects
- unreal-engine-4
- ros
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Support for ROS-enabled RGBD data acquisition in Unreal Engine Projects
A camera library with parallax scrolling and aspect ratios for LÖVE.
FMOD integration for Godot 4
Cosmos Journeyer is a space exploration game running directly in the browser! Take your spaceship and witness the beauty of this virtually infinite universe.
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
🌏: Godot Dungeon free resources (terrain & roguelike generation)
A Discord Game SDK integration for Godot
Comprehensive experience management for Roblox Luau.
RinkWorks fantasy name generator for golang
A really simple demonstration project for Voxelman.
Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
GameMaker Studio 2 plugin for gamepad vibration
C library of useful Game Boy operations
Very experimental. Made mostly for a game project for visuals, never ended up using it.
A library for A* pathfinding. Written for easy integration and plug-and-play
Aldous-Broder algorithm implementation in Pascal for maze generation. Contains few optimizations.
a placeholder asset generation script for Game Maker Studio 2.3+