Burnout Revenge recompilation based on RexGlue + standalone Plume render
Repository Index
47,133 repositories indexed
49–72 of 114 · Most stars
Desktop client for JIRA. Track time, upload worklogs without a hassle.
ARM64 Recompiler
- arm64
- hle
- recompiler
11 Claude skills that port PlayStation 2 games you own to PC: reverse engineer the code, rebuild the graphics and backend, any controller, play it anywhere, then mod it however you want.
- claude
- claude-skills
- game-dev
- gamepad
Render/precompile Lodash templates
- gulp-plugin
- lodash
- javascript
- underscore
Ninja Gaiden Black (Xbox, 2005) statically recompiled into native Linux and Windows builds, with an experimental Android port, drawn by its own Vulkan renderer. A steady 60 fps, widescreen and ultrawide, keyboard and mouse, touch controls on Android, Steam Deck ready. Bring your own copy of the game.
- linux
- ninja-gaiden
- pc-port
- recompilation
Zelda: Tears of the Kingdom (TotK) 1.0.0 recompiled to native Windows and Vulkan. Frame cap up to 240, DLSS option, mouse and keyboard. Open source, mostly written by AI agents. You build it from your own dump; no game files included. Measured on one PC so far.
- pc-port
- recompilation
- static-recompilation
- tears-of-the-kingdom
Native Windows port of Pokémon: Let's Go, Eevee! (Switch v1.0.0) by static recompilation, built on LAS Recomp. No game files included.
- arm64
- game-port
- native-port
- nintendo-switch
A curated list of AI-assisted reverse engineering: decompilation, recompilation and native ports, with how each project verifies correctness
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Drakengard 3 (PS3) static recompilation using ps3recomp
PS Vita games recompiled into native PC programs: you bring your own games and firmware
The repository host gives no description.
The repository host gives no description.
A enhanced RE CVX port/recompilation including online co-op and enhanced rendering options
One database for user-user (follows), user-item (likes), and item-item (related items) interactions — precomputed at write time, served as simple lookups
- database
- low-latency
- real-time
- graphdb
Super Mario Maker 2 Recomp
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
The repository host gives no description.
PC recomps, all in one place. Find, install, update and play PC recomps from one launcher.
Useful cmake macros that help with: compiler/linker flags, collecting sources, PCHs, Unity builds and other stuff.
- linker-flags
- cmake
- compiler-flags
- unity-build
A visual tool to help developers understand Elixir recompilation in their projects
LAS Recomp for Android: Link's Awakening (Switch) statically recompiled to native ARM64 for Android phones - touch controls, 60 fps frame generation, set up from your own game on the phone
A static recompilation of Skyrim (2011) for Android devices.