Killzone 2 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
- ai-assisted
- direct3d12
- game
- game-port
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Killzone 2 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
A programming tool that replaces the lua code in pico-8 cartridges (p8) with the code you write in P8Coder.
Open source emulator for the Nintedo Switch 1 and 2. Highly work in progress
Mirror of a roguelike in sky with a steampunk setting
open source, multiplayer, extensible rogue-like
Program to help choose moves in the Pokemon Shuffle puzzle game
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
An attempt to replicate the LÖVE API in the browser using moonshine.
Exploring Game Boy programming techniques.
Scene loader that includes a loading screen, progress bar, and error handling.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
🌏: Godot Dungeon free resources (terrain & roguelike generation)
Captain Rogers: Asteroid Belt of Sirius - HTML5 mobile game created using ImpactJS
"Hack" like a programmer in movies and games! Inspired by hackertyper.net
Chromacore is a 2D musical platformer set in a dark, black & white world that progressively becomes more colorful and happy through successful gameplay.
Godot template repository for my programs
System Shock (PowerMac version / Official GPL Release)
CengBall: Soccer programming game with 2D simulation.
Game Boy port of Google Chrome's Dino browser game
Various archiving/compression programs and libraries for ComputerCraft
A small set of sources and tools for the Gameboy Development Kit by Michael Hope
This gem simplifes/allows sending steam trade offers programmatically.
"Blazingly fast", customizable, GPU-based heightfield fluid solver.
Programmatic maze generator and solver, built with Swift 3. Apple's WWDC17 scholarship winner.