A cross-platform build tool for LÖVE
- love2d
- lua
- build-tool
- rust
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A cross-platform build tool for LÖVE
An open source, cross-platform game engine designed for indie developers.
A delightfully simple 2D game engine.
Cross Platform D-Lang Game Engine with scripting support
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
A cross-platform modding language for GameMaker games. // Moved to Codeberg! https://codeberg.org/katsaii/catspeak-lang
zero-dependency cross-platform builder for LÖVE to export games to Windows, MacOS, and Linux
A libGDX cross platform game controllers extension
Source code for cross-platform OpenGL gaming engine
Remake of Earth 2140 using OpenRA.
A cross-platform, realtime physics engine for all .NET apps.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
A modern mod manager for all your games with built-in Archipelago support.
Procedural Cross-Platform 3D Tower Defense WebGame with Physics and AI and Procedural Sound
Cross-platform GameMaker extension for getting system information and resource usage
Companion application and Discord Rich Presence module for GameMaker IDE.
🖥️📱 A framework for GMS2 that automatically handles resizing the game view across different display and window sizes.