Auto-swaps changed Lua files in a running LÖVE project
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47,133 repositories indexed
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Unofficial native Windows port of BLACK (Xbox, NTSC-U). Runs your own copy of the game's code on the PC; no game data included.
TranslatedDiablo II: Resurrected on iPhone, iPad, Apple silicon Mac, Android and HarmonyOS. Offline play with touch or a controller. One-tap Runewords, 100-level Greater Rifts and Reign of the Warlock. Native ARM, Metal and Vulkan. Open source; bring your own Switch game files. Diablo II: Resurrected.
- compatibility-layer
- diablo-2-resurrected
- diablo2
- game-port
GTA V reverse engineered to run natviely in an chromium based web browser, Using WebaAssembly and WebGPU,
- gaming
Compatibility layer and high level emulator hybrid for running macOS applications across operating systems and architectures
- compatibility-layer
- macos
- macos-compatibility
- high-level-emulation
A Runtime Typechecker for Roblox
- lua
- roblox
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
A nonlinear 2D puzzle platformer taking place in impossible spaces.
- game
- 2d
- jumpnrun
- game-development
A native runtime for GTA V’s WebAssembly build, running on iOS, macOS, Android and Windows without JIT compilation.
A multi-threaded, renderer-independent voxel engine in TypeScript. Build Minecraft-style voxel worlds and games that run in the browser.
Cross-platform C++17 Runtime Reflection Library
- reflection
- cpp
- cpp17
- game-engine
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
- native-port
- pc-port
- ps4
- shadps4
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
MediEvil (PS4, CUSA11227) native PC port on the gow3_pc runtime: PKG install, up to 4K, launcher. No game files included.
Rust runtime for open-source Switch homebrew on macOS Apple Silicon, Linux and Windows. Every claim is backed by a real program's frame.
Point Smelt at a Java mod jar and it starts the Rust port for Horizon: crates, traits and a build that runs. Unfinished parts are marked, so you know exactly what is left.
- fabric
- horizon
- minecraft
- neoforge
Eternal Darkness: Sanity's Requiem static recompilation (DolRecomp + GXRuntime) for Mac, Windows and Linux / Steam Deck. Bring your own disc.
- dawn
- eternal-darkness
- gamecube
- linux
EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.
- cricket
- direct3d
- emscripten
- reverse-engineering
A speed typing web app written in Rust
- rust
- tailwindcss
- webassembly
- yew
Zenith is a 3D visualizer for Factorio, not it's own game and runs exclusively alongside Factorio. release video: https://youtu.be/WfOE97zCZLE?si=ZiUjPkUyOOLtnf3l
A powerful validation plugin for Godot that catches errors before they reach runtime.
The Ink language parser and runtime implementation in Lua
- ink
- lua
- narrative
- interactive-fiction
TOTKDroid (formerly TOTKRecompAndroid): The Legend of Zelda: Tears of the Kingdom (Switch 1.4.3) running natively on Android - no game files included