Published on Maven Central Java Library that compares 2 images with the same sizes and shows the differences visually by drawing rectangles. Some parts of the image can be excluded from the comparison. Can be used for automation QA tests.
A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
Processing app to create an SVG based on the brightness of an image transformed into sine waves.
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
- pascal
- vulkan
- vulkan-api
- vulkan-library
This repository contains low-level bindings for WebGPU used in Evergine.
- webgpu
- netstandard
- dotnet-core
- csharp
AS3 framework for GPU-based image processing
Rendering engine based on webgpu
OGraf is an Open specification for HTML based Graphics, used in live television and post production workflows.
Physically based real-time ocean in pure WebGL2: FFT waves, volumetric clouds, rain, squalls, lightning and sound. No image assets.
Vulkan-based implementation of 3Dfx Glide for Linux / Wine, spun off from DXVK.
Describe a thing, get a hologram, a 3D model and its parts: built by any AI agent, honestly.
JS renderer based on GLTF to WebGPU or WebGL backends.
A simple Vulkan-based renderer for my master thesis on real-time transparency
An SVG library written in Crystal. Can be used to make cool animations, as well as other kinds of uses.
- svg
- svg-animation
- crystal
- crystal-lang
🎈 A 16kb Preact & Redux based Progressive Web App that offers an offline gallery experience of external images.
Framework for Vulkan beginners, used in university education.
Image processing webservice based on ASP.NET Core and ImageSharp / SkiaSharp / SvgNet / DocNET
- image-manipulation
- thumbnail-generator
- image-processor
- c-sharp
A Grid based 2D Graphics library
collection of my processing sketches used for transforming images to scribbly vector images
A modern, high-performance C++17 graphics and compute library based on Vulkan
Antialiased primitives library for GameMaker
TranslatedSkia based 2d graphics SwiftUI rendering library. It is based on Rust to implement software rasterization to perform rendering.
A simple web-based tool for Spriting and Pixel art.
HistoClean is a tool for the preprocessing and augmentation of images used in deep learning models. This easy to use application brings together the most popular image processing packages from across the python universe, meaning no more looking at documentation! HistoClean provides real time feedback to augmentations and preprocessing options. This allows users to evaluate their steps before implementation.