Script to Purge The Steam Decks Shader Cache
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Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
- vulkan
- netstandard
- csharp
- dotnet
A simple Godot shader that simulates CRT Displays
Application of music theory in audio reactive visualizations
Vulkan compute for people
A portable and modular superset of WGSL
Create SVG sprites or compile to <symbols>
A light library for C# vector graphics
A 2D shader for Godot 3 simulating a CRT
Front end code available for community use
- photo-gallery
- sharing
A WebGPU Shading Language parser and reflection library for Javascript.
- webgpu
- wgsl
- javascript
webGL live coding performance IDE
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
- gltf2-loader
- gltf
- gltf2
- libgdx
A tool to create sketchy backgrounds, shapes and lines
A Swift 5 repo to crop image in any shape.
- ios
- crop-image
- swift5
- swift
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
libGDX post-processing visual effects
The multi-framework JavaScript library for responsive images.
- responsive
- ember
- responsive-images
- sharp
This repository contains low-level bindings for WebGPU used in Evergine.
- webgpu
- netstandard
- dotnet-core
- csharp
A library for libGDX that draws simple shapes using a batch.
CLI image optimization tool
Shädows - A Shadows & Lights engine for löve
- shadow
- lights-engine
- love2d
- luajit