GLTF 2.0 3D format support and PBR shader implementation for LibGDX
- gltf2-loader
- gltf
- gltf2
- libgdx
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GLTF 2.0 3D format support and PBR shader implementation for LibGDX
WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.
libGDX post-processing visual effects
CRT shader for retroarch, unity, kodi, amiberry and 86box
Put on your shades so you only see what you care about
Pokémon Brilliant Diamond and Shining Pearl as a Unity project rebuilt from your own dump
A drone flight over the Na Pali coast, rendered entirely in code. No textures, images or models.
Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.
A simple capture the flag framework.
TranslatedA close clone of Unity Shader Graph, a special edition for WGSL
A fully customizable webgl shader sandbox to embed in your pages
EasyAGAL is an open source ActionScript library that simplifies coding assembly language shaders. Advantages include: Code completion and hinting, easier-to-read code, macro libraries -- including trigonometry functions like atan2(), color blending formulas from Photoshop, and more -- ready to use in your own shaders.
Shadertoy :arrow_right: LÖVE GLSL || Converter
A collection of shaders designed for LÖVE
A Decky Loader plugin for tidying up your Steam Deck's storage. Quickly visualize, select and clear shader cache and compatibility data.
Unity MToon Shader WebGL porting to babylon.js.
Pure Go Shader Compiler — WGSL to SPIR-V, MSL, GLSL, HLSL, DXIL. Zero CGO.
Hundreds of graphical effects, and a library that provides GLSL functionality in pure Delphi code
Demos and experiments in WebGPU technology. Focus on compute shaders.
Path tracing with WebGPU compute shaders
A .PSD parsing library for LÖVE
Simple material shader with added debanding noise for use with GLES2 renderer that does not support full-screen debanding
Godot game-of-life
Shadertoy image shader test app with Vulkan.