Disassembly of Oracle of Ages and Seasons
- gameboy
- disassembly
- zelda
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Disassembly of Oracle of Ages and Seasons
Disassembly of Pokémon Pinball
EA Sports Cricket 07 (2006) running in the browser: every function statically recompiled from x86 to C, then WebAssembly, with Direct3D 8 rebuilt on WebGPU. Bring your own copy.
💾 Patches to add save state support to Game Boy games when playing on the original hardware
Tesseract - repo moved to http://tesseract.gg
A speed typing web app written in Rust
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
LÖVE asset manager
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
RGBDS include file for Game Boy hardware definitions
TabStationToo - PS2 emulation in the browser: PCSX2 compiled to WebAssembly.
Vim Snake Game powered by web assembly
A delightfully simple 2D game engine.
Cross Platform D-Lang Game Engine with scripting support
A library with some standard functions for Game Boy games written in ASM
A JavaScript based Gameboy Assembler
A CHIP-8 interpreter, assembler and disassembler in C
Assembler for Gameboy games
GTA IV (Xbox 360) in the browser: recompiled to WebAssembly, drawn with WebGPU. Bring your own disc.
Game Boy and Master System port of 2048
Tool for easy work with your scenes in Godot 4.4+
Blazor WebAssembly port of DiabloWeb
Due to popular demand I have added my ZX Spectrum emulator