Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Repository Index
47,133 repositories indexed
49–58 of 58 · Most stars
A modern mod manager for all your games with built-in Archipelago support.
- bepinex
- game-modding
- linux
- linux-gaming
💚 A Love2D live reloader with Moonscript support
- love2d
- love2d-framework
- moonscript
- lua
New Kroniax using LibGDX (Java) instead of SFML (C++) for better mobile support and browser support!
Awesome gamepad support for GameMaker Studio 2 games.
- gamemaker
- gamepad
- input
- gml
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
- exception
- exception-handler
- exception-handling
- exception-messages
A native extension for GOG.com SDK support in GameMaker: Studio / GameMaker Studio 2
- gms1
- gamemaker
- extension
A Steam Inventory API wrapper with advanced features such as retries and proxy support
subtitle support for video playback in GameMaker
Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)