Ark -- Archetype-based Entity Component System (ECS) for Go.
- ecs
- entity-component-system
- go
- golang
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Ark -- Archetype-based Entity Component System (ECS) for Go.
Graph-based quest editor and manager for Godot 4.
A new desktop installer and curated and signed package ecosystem for FreeBSD; inspired by Omarchy, FreeBSD and the classic world of video games
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
Tiny and easy to use ECS (Entity Component System) library for game programming
Allows PS4 games with no PS4 Pro Support to receive patches via illusionyy's ps-patch-system that can unlock higher resolutions
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
A collection of pure GDScript addons for Godot
A powerful and flexible quest management system for the Godot Game Engine
Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
Build your own Game-Engine based on the Entity Component System concept in Golang.
High-performance, free and open-source game server management panel. Pterodactyl and Pelican alternative
Game Boy and Master System port of 2048
NativeLib is a plugin management system for Godot engine.
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
A comprehensive inventory management system for the Godot Game Engine
A simple custom event system for Godot Engine
YUI - A UI system for GMS2
Live updating audio system for GameMaker
PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease
A sparse-set based ECS library for Luau.
Localization System for GameMaker