Gems of Unity Labs for our user-base.
Repository Index
47,133 repositories indexed
49–72 of 174 · Most stars
A modern setup tool for libGDX Gradle projects
- libgdx
- setup
- liftoff
- gdx
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
Emulator of NES, Super Nintendo, Sega Mega Drive, GameBoy video consoles
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
- bloodborne
- bloodborne-pc
- bloodborne-windows
- dlss
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
A comprehensive, but not exhaustive, translation of upstream ReactJS 17.x into Lua.
- lua
- react
A decompiled PC Port of Super Mario Galaxy, intended to work on Windows, Linux, MacOS, Android, and iOS/iPadOS.
Mirror of https://gitlab.com/xonotic/xonotic - Xonotic (superproject containing build scripts and tools to download other repositories and assets)
- xonotic
- nexuiz
- 3d-game
- fps-game
Super Mario Sunshine Native PC Port Launcher
Plugins for Rider/JetBrains IDEs, Addon for Godot
- addon
- dotnet
- gdscript
- godot
Wally is a modern package manager for Roblox projects inspired by Cargo
Cross-platform Minecraft server manager
Stable repository of the modernized X-Ray 1.6 game engine
- cmake
- cuda-support
- dx11
- game-engine
Unreal Engine Plugin to enable ROS Support
- unreal-engine-4
- ros
Mininet fork adding support for container-based (e.g. Docker) emulated hosts.
Experimental Windows x64 native porting toolkit for Super Smash Bros. Ultimate: static AArch64 recompilation, a D3D11 runtime, and Local Wireless relay netplay.
- aarch64
- direct3d11
- native-port
- static-recompilation
Auto-generated Clash of Clans datamine reports: new content and balance changes pulled straight from Supercell's asset CDN
An open source third person action RPG with multiplayer support.
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
- decomp
- decompilation
- pc
- port
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
- decompilation
- game-port
- goldeneye
- goldeneye-007
The music composition suite for the Nintendo Game Boy
Write Game Boy games in Rust
A radial menu for Godot, supports Mobile & Desktop
- godot
- radial
- menu
- ui-components