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Tags: Graphics and 3D
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49–72 of 102 · Most stars

C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0 & 3.x applications

Clspv is a compiler for OpenCL C to Vulkan compute shaders

  • spirv
  • vulkan-compute-shaders
  • opencl
  • spir

Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.

Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.

Edit photos by describing the change, on your own GPU. A free, open-source alternative to Nano Banana and ChatGPT image editing: photos stay on your computer, no daily limit. One installer for Windows, Mac and Linux sets up the best open model (Qwen-Image 2.1). MCP server for AI agents.

Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

  • vulkan-hpp
  • vulkan
  • real-time-rendering