DriveClub (PS4, version 1.28) running natively on Windows
Repository Index
47,133 repositories indexed
49–72 of 148 · Most stars
⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
- mudlet
- lua
- cross-platform
- mud
PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM
Free fork of NotProton: Windows Steam games in Mac Steam, on CodeWeavers' Wine and Apple's Game Porting Toolkit
- apple-silicon
- d3dmetal
- dxmt
- dxvk
DDraceNetwork, a free cooperative platformer game
- ddnet
- teeworlds
- hacktoberfest
- open-source-game
A C# Windows companion for Realm of the Mad God Exalt featuring real-time DPS tracking, player/party overlays, ability & loot logs, and gameplay utilities with updated combat calculation fixes.
Fulldex: all your favourite Pokémon games in one launcher, in widescreen at 60 fps on PC, Mac, Steam Deck, Android, iPhone and Switch. DS: Black 2, White 2, Black, White, HeartGold, SoulSilver, Platinum, Diamond, Pearl. GBA: Emerald, Ruby, Sapphire, FireRed, LeafGreen, Ultra Violet. 3DS coming soon. RetroAchievements. Bring your own ROMs.
- homebrew
- nds
- nintendo-switch
- pokemon
Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
Unofficial native PC and Steam Deck port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
- arm64
- game-port
- native-port
- proton
Playport runs Windows games, 64-bit and now 32-bit, on a stock, non-jailbroken iPhone. Install a game from your library onto the phone, pick up a controller and press Play. The game runs on the phone's own CPU and GPU: no PC, no cloud, no stream.
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
- crash-team-racing
- ctr
- shadps4
- vulkan
A Steam trading library for python 3
- steam
- steam-trade-offers
- steamguard
- steam-api
Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
- bloodborne
- bloodborne-pc
- bloodborne-windows
- dlss
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
- bloodborne
- native
- pc
- port
Static recompilation of Super Smash Bros. Ultimate 13.0.4 to a native Windows program: tools and runtime only, bring your own dump
Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.
Unofficial static recompilation of Bayonetta 2 (Switch) for Windows. Builds the game on your PC from your own legally dumped copy. No game files, keys or SDK code included.
Native PC port (Linux/Windows) of The Last Guardian (PS4, CUSA03627) — runs your own game dump; no game or firmware files included. Mouse/keyboard, optional 60 FPS, SMAA/CAS filters. | Port nativo para PC de The Last Guardian — usa o seu próprio dump.
- game-preservation
- homebrew
- linux
- native-port
A decompiled PC Port of Super Mario Galaxy, intended to work on Windows, Linux, MacOS, Android, and iOS/iPadOS.
Minecraft launcher for Windows, macOS and Linux: Modrinth and CurseForge mods, Forge/Fabric/Quilt/NeoForge, automatic Java, skins, friends. Open source, Tauri 2 + React.
PC, Android, iOS and macOS port of the ICO (PS2) decompilation (nathanialf/ico): Windows, Linux, Steam Deck, Android, iPhone via LiveContainer and Apple-silicon Mac (contributed). Contains no game data.
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++