C4 is an open-source creative coding framework that harnesses the power of native iOS programming with a simplified API that gets you working with media right away. Build artworks, design interfaces and explore new possibilities working with media and interaction.
BIMCraft: building information modeling; an open-source, clean-room take on the Revit workflow in pure Rust, built to be driven by agents
A free, open-source framework for cinematic, interactive 3D websites with AI-generated assets (Nano Banana 2 + Meshy 7.1 on fal). 20 example sites.
Modern and easy-to-use library for Vulkan
- vulkan-library
- modern-cpp
- modular
- cross-platform
Convert images to vectorized line drawings for plotters.
- drawing
- convert-images
- artwork
- plotter
ImageWorkshop is a PHP5.3+ library that helps you to manage images based on GD library
Better asset workflow for iOS developers. Generate Xcode image catalogs for iOS / OSX app icons, universal images, and more.
Vulkan API bindings for Go programming language
:speaker: Deep Learning & 3D Convolutional Neural Networks for Speaker Verification
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Pure TypeScript image processing that runs everywhere
Your project is scattered across too many tools. Map the chaos on an infinite canvas where notes, files, TO-DOs (and more!) finally live together.
- brainstorming
- collaboration
- idea-management
- mental-space
A complete workflow for HDR imaging
- c-plus-plus
- hdr-imaging
- tone-mapping
- qt5-gui
Anvil is a cross-platform framework for Vulkan
iOS Core ML implementation of waifu2x
- waifu2x
- ios
- coreml
- nueral-networks
Maya Workflow Kit: the whole Maya workflow in Blender, in one install. Hotbox, marking menus, Channel Box, Attribute Editor, menu sets, shelves and Maya concepts. Free, GPL Blender extension for Maya users.
Translatedworld.execute(me); — an unofficial fan-made lyric MV told as a chat with Claude, rendered frame by frame from code. Prompts included; no music or lyrics.
The New Official Aparapi: a framework for executing native Java and Scala code on the GPU.
TextureCraft: An open-source, 3D texture painting workflow written from scratch in pure Rust
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
Pure Go GPU Application Framework — windowing, input, lifecycle, platform abstraction. Part of the GoGPU ecosystem.
A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
Vulkan compute for people
Optimized and reworked version of Kinfu