Library for 3D rendering with LÖVE.
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47,133 repositories indexed
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Vulkan library oriented on high speed rendering
- vulkan
- vulkan-api
- vulkan-library
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
- gltf2-loader
- gltf
- gltf2
- libgdx
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
An open source, real-time 3D engine for OpenFL
- away3d
- haxe
- openfl
- 3d-engine
3D engine completely written in HTML5 without OpenGL
Away3D engine for OpenFL
Rendering engine based on webgpu
Physically based real-time ocean in pure WebGL2: FFT waves, volumetric clouds, rain, squalls, lightning and sound. No image assets.
360 video player for iOS written in swift - a subset of SceneKit that works
CloudPeek is a lightweight, cross-platform, single-header C++ point cloud viewer. It’s designed for simplicity and efficiency, requiring no heavy libraries like PCL or Open3D. Ideal for visualizing and interacting with 3D data from LiDAR, photogrammetry, or other datasets, CloudPeek delivers powerful, real-time exploration in a minimalistic package
Python 3D library.
Make 3D games in GameMaker!
JS renderer based on GLTF to WebGPU or WebGL backends.
A Useful WebGL Library for Small Turning (Outdated, Deprecated to use)
A simple Vulkan-based renderer for my master thesis on real-time transparency
A set of modules to load and render voxels in Love2d
The repository host gives no description.
Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.
- vulkan
- vulkan-api
- rasterizer
SoftwareRenderer written in Delphi
- pascal
- software
- renderer
- 3d
Common tools for projects
- cross-platform
- pascal-language
- library
- json
micro webGPU rendering & compute library
GLOBE_3D: a real-time 3D Engine written in Ada
- ada
- ada-language
- 3d-engine
- opengl