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This is a library that provides generic functionalities for the implementation of imports. In addition to maximum performance and optimized memory consumption, Pacemaker can also be used to implement imports in distributed scenarios that place the highest demands on speed and stability.

Killzone 2 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.

  • ai-assisted
  • direct3d12
  • game
  • game-port

Extremely powerful Sass media query mixin. Allows you to create almost any media query you can imagine.

High-performance, low-allocating JSON object diff and patch extension for System.Text.Json. Support generating patch document in RFC 6902 JSON Patch format.

  • diff
  • json
  • system-text-json
  • patch

ReAlign models instantly, on demand. Per-request alignment for verified users and channels, or Always On. Use directly or with Hermes, OpenClaw and custom harnesses.

TranslatedKIRO Motion Studio — a Claude Skill for making AE-level cool visual videos with code + source code of the works

powerful SQL toolkit; offering parsing, building, and migration capabilities.

  • sql-migration
  • arvo-schema
  • mysql
  • migration

Find source repositories for ruby gems. Open, compare, and update outdated gem versions

  • ruby
  • rubygems
  • github
  • compare-urls

Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.

  • ai-assisted
  • direct3d12
  • game-port
  • killzone