A Tamagotchi and Battle Game for EOS Blockchain :)
- blockchain
- eos-blockchain
- eos
- eosio
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A Tamagotchi and Battle Game for EOS Blockchain :)
LÖVE Game Development & Automated Build System ⚡
HTML5 entity-component game engine
Zenith is a 3D visualizer for Factorio, not it's own game and runs exclusively alongside Factorio. release video: https://youtu.be/WfOE97zCZLE?si=ZiUjPkUyOOLtnf3l
Building a open source multiplayer 3d rpg using babylon.js and colyseus
👃 Crack open your old Game Boy and peek at the LCD data bus.
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.
A Lua networking library for LÖVE games.
Demo Game for Mobile HTML5 Game Development
Gameboards built in a playground
A complete header translation (binding) of the raylib 6.2 to Pascal. Without any funky helper functions for memory alignment issues. Inspired and partially based on the drezgames/raylib-pascal binding, however a little cleaner and more recent, with FPC 3.2.0 and up support.
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
pong is not ping. pong is CLI game.
Rewrite Gravity Defied mobile game from Java to C++ & SDL
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
A game by Jan Marcano and James T. Uses Godot 2.1
Lumio is a new puzzle game for iOS developed using Cocos2D. Available free on the App Store.
Finite State Machine for GameMaker
Compilation of games made with flutter and flutter flame
A puzzle game with bridges, houses, tolls, and subways for iOS
Narrative design language for GameMaker
A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
Build your own Game-Engine based on the Entity Component System concept in Golang.