Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.
- ada
- civilization
- learning-by-doing
- learning
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Der Code meines 4X-Rundenstrategiespiels. The Code of my 4X turn-based strategy game.
Exclusively Co-Op Metroidvania with Movement as smooth as Smash Bros Melee
Clone Man is a puzzle game with you using your clone to solve them.
A unit testing addon for Godot
Simple implementation of a quest system on dotnet with an interface for godot
A non-volatile solution for surfaces in GameMaker Studio 2
Collection of useful mini modules for Lua / Love2D
Collection of useful scripts for Godot Engine
A system-wide refactor (modernization) of the GameBoy Tracker (aka the Paragon 5) replayer created by Stephane Hockenhull.
The final data saving solution you need
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
as3dpad is a virtual gamepad designed for Adobe AIR mobile. You can develop a iOS/Android game and receive user data from the touch screen. X and Y axis data will be represented to “UP”, “DOWN”, “LEFT”, “RIGHT” and a radians.
Use Aseprite files as Sprites in OpenFL projects
Adobe AIR Game Controller Native Extension.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
Implementation of a brainfuck interpreter written for the Game Boy.
WebGL: Babylon.JS & SocketIO- Videogame: Online Multiplayer First Personnal Shooter (Demo on Heroku) - WIP
An Ada 2012 emulation of Charles Babbage’s Analytical Engine
👥 Custom node-steam handler which provides group functions
A library for automatically generating documentation sites from GameMaker projects
DES encryption on Game Boy
A multi mars rover implementation in Elixir.
Parallel Execution in GameMaker