Make any NPC in any game talk back with Fish Audio: skills, a self-hosted voice server and tools for AI coding agents, with a full GTA V example.
- agent-skills
- claude-code
- fish-audio
- game-modding
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Make any NPC in any game talk back with Fish Audio: skills, a self-hosted voice server and tools for AI coding agents, with a full GTA V example.
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Mario Strikers Charged for PC, Mac & Linux. Ported from decompiled code. Not a recompilation.
Research tooling for MW4 on-demand texture streaming: loopback proxy, hosts manager, resumable mirror, control GUI. Code and notes only - no game files.
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
xbased is an original Xbox emulator for Windows and Linux, developed by crazyriddler. Based on hakuX.
Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.
A Godot Engine addon to integrate a native GitHub client inside Godot's Editor. Manage your project without even opening your browser!
Legendary Java Minecraft + Geyser + Floodgate + Paper Dedicated Server for Docker allowing Bedrock players to connect to a Java server
RewindBox — independent iPhone/iPad frontend forked from NeoStation, with embedded RPCS3, MeloNX (Switch), Dolphin, ARMSX2 and Libretro; unified library, Pocket touch skins, cheats, HD textures and supported RetroAchievements.
Native Windows port of Demon's Souls (PS3, BLUS-30443) via ps3recomp static recompilation. Bring your own disc image; no game files included.
Static recompilation of Midnight Club: Los Angeles (Xbox 360) for PC and PS5. No game data included.
Resident Evil Code: Veronica X HD - PS3 static recompilation port (hobby, no game data)
Tiny and easy to use ECS (Entity Component System) library for game programming
Texture a whole game level from a gray blockout with image models: plan cameras, paint, project, bake. Real shadows, glTF out.
Castlevania: Grimoire of Souls (Apple Arcade, macOS) running natively on Windows.
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
Run language-model agents in Minecraft with Mineflayer tools, persistent sessions and shell sandboxes.
Zed support for the Godot game engine and the GDScript language
Useful cmake macros that help with: compiler/linker flags, collecting sources, PCHs, Unity builds and other stuff.
A Godot re-implementation of SuperTux
Make webcam hand games in the browser, or point your coding agent here and have it make one. MediaPipe hand tracking + a gesture engine + a starter game + a playbook.
Inspired by A Dark Room, A Dark Forest is an incremental experimental minimalistic idle game project.