A set of Ada components to allow 3D simulations, games and GUI's in Ada.
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for GameMaker 2.3+
- animation
- gml
- gamemaker
- gamemaker-language
Simple deep file search function for GameMaker
- file
- search
- gamemaker
- gamemaker-studio-2
Cross-platform GameMaker extension for getting system information and resource usage
- extension
- gamemaker
- gamemaker-studio-2
C library of useful Game Boy operations
Set of tools for text manipulation and translation of Game Boy ROMs
Asteroids implementation using Glimmer.js
- glimmerjs
- asteroids
Small Pentapop Localization Tool is a spreadsheet export tool originally made for Pentapop localization.
- localization-tool
- gamemaker
- google-sheet
Discord Webhook implementation for GameMaker
- discord
- discord-webhook
- discord-webhook-api
- discord-webhooks
Companion application and Discord Rich Presence module for GameMaker IDE.
- discord
- discordrichpresence
- gamemaker
- gamemaker-studio-2
:game_die: Neutrino research
- physics
- neutrino
- neutrino-oscillations
GameMaker Motion Toolkit | Easy to use tween framework for GameMaker
Very experimental. Made mostly for a game project for visuals, never ended up using it.
- gamemaker
- verlet-integration
String and file encryption in GameMaker
State-based animation system for GameMaker Studio 2
Particle Designer for the Starling framework (ActionScript 3)
Bingo application in GTKAda
- gtkada
- gnat
- ada
A library for A* pathfinding. Written for easy integration and plug-and-play
- pathfinding
- pathfinding-algorithm
- algorithms
- artificial-intelligence
a minimalistic UI framework for GameMaker
A CPU and peripherals implementing the Gameboy (TM) instruction set and functionality
JS style promises added to GML, as well as an abundant number of async functions which can now return a promise.
Multiplatform implementation of Steam mobile authenticator app
Aldous-Broder algorithm implementation in Pascal for maze generation. Contains few optimizations.
- game-development
- maze
- maze-generator
- pascal
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures