a simple vector library for Lua based on the PVector class from processing
- lua
- love2d
- vectors
- game-development
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a simple vector library for Lua based on the PVector class from processing
Helps you being creative in V
Common Lisp bindings and interface to the Allegro 5 game programming library
A comprehensive guide to debugging tools for modern, complex front-end applications. This handbook provides practical, real-world guidance on a complete suite of tools, from Chrome DevTools and framework extensions to integrated IDE debuggers.
JavaLoader is a library that has been built to ease the use, development and integration of Java within ColdFusion applications.
NBehave is a framework for Behaviour-Driven Development
▶️ An awesome list of awesome Brazilian YouTubers that teach about technology. Tutorials about web development, computer science, machine learning, game development, cybersecurity, and more.
Extract GeoJSON from Mapbox vector tiles.
A sparse-set based ECS library for Luau.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
graphql-gradle-plugin is a Gradle Plugin for GraphQL, based on graphql-java. It accelerates the development for both the client and the server, by generating the Java code. It allows a quicker development when in contract-first approach, by avoiding to code the boilerplate code.
A flexible and extensible command framework for Roblox
Demonstration of using Swift Playgrounds in Test Driven Development with XCTest
C# client to interact with a particular PocketBase application: an ORM mapped to your PocketBase server. [This project is in active development. The things described below could change]
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
A lightweight Snowflake emulator built with Go and DuckDB for local development and testing
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
AI & Machine Learning over historical baseball data using latest Microsoft AI & .NET Development Technologies
A boilerplate dev environment for jump-starting Craft CMS projects
Home of Repeatable Software Development Process
Dusk is a blazing fast Lua config suited for Full Stack Java development.
Home for Blazor Extensions
A subset of TypeScript for developing Algorand Smart Contracts. Enables AVM development with native TypeScript syntax, tooling, and IDE support
A component based game engine for AS3. Master version is currently 0.4.3. Please note, the dev branch is currently under heavy development for 0.5 and should be considered unstable. There will be a few breaking changes.