Minesweeper implementation in Aurelia
- aurelia
- minesweeper
77,852 visible repositories in the index
793–816 of 825 · Most stars
Minesweeper implementation in Aurelia
A systemVerilog implementation of Game Boy on DE1-SoC
A mobile app made in Flutter to pick the sober driver
A pygame API-compatible reimplementation for running `pygame`-style code inside Jupyter notebooks (backed by ipycanvas)
A GameMaker 2.3 extension and toolkit that allows for runtime asset inspection
A collection of matrix handling scripts
An actionscript 3 space invaders emulator based on the intel 8080 processor
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
An eight bit virtual machine written in actionscript
Extracts high-precision mouse/pointer motion data on Windows. Good for drawing software!
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.
Action/Adventure game being built for that old grey Gameboy sitting in your attic.
Assembler/Emulator for Fictional YOTROC Architecture
A webapp written entirely in Rust for a dumb party game.
Game Maker Interaction with Discord Webhooks.
A GC-compatible hashtable implementation for GameMaker Studio >= 2.3
Room-based camera with smooth transitions for LÖVE
Additional functionality for the YYG Steamworks Ext.
An implementation of both setTimeout and setInterval from JS in GameMaker Studio 2.3
MoFile loader for GameMaker Studio
An ActionScript 3.0 binary decision tree for AI bot/agent in a video games
An implementation of Finite State Machine in ActionScript 3.0 for AI bot/agent in a video games
a placeholder asset generation script for Game Maker Studio 2.3+
A lightweight implementation of Elastic Search and Predictive Ngrams