A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
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A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
An advanced, modern networking library for Luau/Roblox
- buffer
- luau
- netcode
- networking
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
Pixel art editor and animation
A Lua networking library for LÖVE games.
- lua
- networking
- gamedev
- online
A VSCode Extensions that can download and launch Minecraft.
Rewrite Gravity Defied mobile game from Java to C++ & SDL
- gravity-defied
- cpp
- sdl
- sdl2
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
- lua
- maze
- room
- rougelike
Pokémon Red/Blue overhauled with full GBC support. Made by FroggestSpirit, Drenn, and dannye. Also check out the crysaudio branch.
A small delivery game with a van, a rooftop drone, and six parcels.
AMDLSS5: DLSS 5-style neural rendering for AMD Radeon RX 9000 cards, with its own engine. Supported: Resident Evil Requiem, Cyberpunk 2077, The Witcher 3, Red Dead Redemption 2, Shadow of the Tomb Raider, Final Fantasy XVI, Monster Hunter Wilds, Onimusha, PRAGMATA, Nioh 3 and GTA V Enhanced (offline).
Lumio is a new puzzle game for iOS developed using Cocos2D. Available free on the App Store.
A graph-based visual dialogue system plugin for Godot, to create dialogues in your games incredibly easy! 🌱
- dialogue
- dialogue-system
- game
- game-development
Simple framework for making 2D games
- common-lisp
- gamedev
- game-engine
- 2d
The classic slide (15) puzzle in Dart and Flutter
Narrative design language for GameMaker
Build your own Game-Engine based on the Entity Component System concept in Golang.
- go
- golang
- game-development
- entity-component-system
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
- game-development
- game-engine-development
- game-audio
- dynamic-audio
Every game you own, around one fire. A fast, native game launcher for Linux, macOS and Windows: Epic Games, GOG, Amazon, itch.io, Steam, emulators and your own games in one library.
- amazon-games
- emulation
- epic-games
- game-launcher
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
- header-only
- cpp-library
- game-development
- qt5
A console-style macOS game library and launcher in SwiftUI. Features guided setup, assisted local builds for nxnative, save backup/import, and controller navigation on Apple Silicon.
- apple-silicon
- controller-support
- game-launcher-software
- game-library
Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.