Simple Flame Game to function as a tutorial
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Ada binding to the SFML library
- ada
- binding
- sfml
- multimedia
:eyeglasses: Stream for rendering audio data
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
- gamemaker-studio-2-3
- gamemaker
- gamemaker-studio-2
- collision-detection
Auralisation of learned features in CNN (for audio)
A RAD Studio IDE wizard / expert / plugin that allows you to browser the internal fields, methods, properties and events of the IDE.
Unit testing framework built in GML for GameMaker LTS
Retained mode layout and GUI library inspired by .NET's MAUI controls with StackLayout, AbsoluteLayout, Grid, Label, Button, Image, CheckBox, RadioButton, Switch, ProgressBar, Slider, TextBox and Border.
Simple loading button for kotlin andorid apps
- kotlin
- kotlin-android
- kotlin-library
- ui
Delphi's FMX and VCL header/wrapper units for BASS audio library plus add-ons
Audio library for modelling loudness
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
VS Code Firestore Rules Extension
- firebase
- visual-studio
- vscode-extension
- vscode-language
Advanced 3D audio features for libGDX desktop users.
Logging and crash handling system for GameMaker
- crash
- crash-reporting
- gamemaker
- gamemaker-studio-2
Common Lisp Editing extension for Visual Studio Code
Pascal formatter extension for Visual Studio Code
Automatic command-line mp3/ogg/flac file tagger and renamer
- audio-tag
- rename
- mp3
- flac
Go Bindings for libsamplerate
- golang
- libsamplerate
- audio
- audio-processing
Re-sample Audio
audio file [silence] analyzer
- unmaintained
The repository host gives no description.
Z80 Assembly support for Visual Studio Code