Blazing fast Apple Silicon inference engine optimized for Qwen & Nemotron. OpenAI + Anthropic API compatible. Built by folks from nace.ai
Repository Index
47,133 repositories indexed
865–888 of 2,408 · Most stars
A survivors roguelite running on a from-scratch World of Warcraft 1.12.1 client engine (Rust + Bevy).
TranslatedOpen-source GrokBot alternative built on DeepSeek Harness. Build your personal bot team: multiple personal agents with persistent memory, identities and permissions, extensible through DSH plugins. MIT.
- dsh-plugin
- agent-memory
- ai-agent
- bot-marketplace
The Agentic Scientist: Orchestrating Coding Agents for Automated Scientific (Co-)Discovery
Harness Engineering 101 — building AI agents from first principles. The LLM is the brain; the harness is the body.
a social media for devs
Self-hosted PaaS on your own Kubernetes.
- databases
- deployment
- docker-compose
- internal-developer-platform
The ai agent workflow tool that scales from small, simple projects to large, complex codebases.
- agent
- agent-memory
- agent-orchestration
- agentic-workflow
An unofficial Android port of the Xbox 360 version of Grand Theft Auto IV created through the process of static recompilation
Real-time FFT ocean renderer for three.js (WebGL2): shore breakers, foam, caustics, underwater rendering and buoyancy at 170–300 fps
Local inference engine for Qwen3.8-Flash-Next on NVIDIA Blackwell
Better judgment. Better taste. Less ceremony. System instructions and source-aware steering for GPT in Codex.
OmniEdu: Open Foundation Models for Learning and Teaching
37 tok/s from Qwen3-Next-80B (48 GB) on a 32 GB laptop, 24 without drafts vs 2.8 for llama.cpp; reading 62 vs 16 tok/s. Faster than llama.cpp on all 13 models compared in Q4_K_M. LLMs bigger than your RAM, pure C, CPU or GPU.
- avx2
- c
- cpu-inference
- gguf
Translated341 code animation style prompts, 196 reference still frames, and an offline picker, packaged as a Claude Code / Codex Skill, with one-click import and HTML video rendering support.
- agent-skills
- animation
- claude-code
- codex
How to build useful, profitable apps in 2026. Clone it and point your coding agent at AGENTS.md.
Fastest concurrent ordered map
- concurrent-map
- rust
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
- bloodborne
- bloodborne-pc
- bloodborne-windows
- dlss
IKEA assembly, step by step: animated, manual-style 3D guides. Scan any paper manual with Together AI.
iOS 16 userland + XNU on Redmi Note 12?
Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
An ancient Chinese divine beast, now reincarnated as an enterprise-grade VibeCoding assistant.
Open Reality: phone video to AI-queryable 3D scenes. MCP tools for Claude/Codex/Cursor (npm openreality-mcp), the self-hostable broker, and the VGGT-SLAM library, in one repo. BSD-2-Clause.
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
- bloodborne
- native
- pc
- port