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9,001–9,024 of 11,505 · Most stars

Strict Runtime Dependency Injection for Golang

  • golang
  • dependency-injection
  • dependency-injection-container

Quickly generate ready-to-use AnimationPlayer directly from your sprite sheets within the Godot editor.

Lightweight Open Sound Control implementation for Python using asyncio

  • osc
  • opensoundcontrol
  • python
  • asyncio

The imghdr module determines the type of image contained in a file for go

  • imghdr
  • go

SHA-3 and other Keccak related algorithms in SPARK/Ada.

  • hash-functions
  • keccak
  • sha-3
  • sponge-construction

Nullable Go types that can be marshalled/unmarshalled to/from JSON.

  • golang
  • nullable
  • json
  • marshal

Data policy IN, dynamic view OUT: PACE is the Policy As Code Engine. It helps you to programatically create and apply a data policy to a processing platform like Databricks, Snowflake or BigQuery (or plain 'ol Postgres, even!) with definitions imported from Collibra, Datahub, ODD and the like.

  • data-catalog
  • data-processing
  • policy-enforcement
  • bigquery

An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki

XSSMaze is a web service designed to test and improve the performance of security testing tools by providing various cases of XSS vulnerabilities.