Child Process extension for Vert.x
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Karpathy-inspired coding-agent guidelines packaged for Claude Code, Codex, Cursor, Gemini, OpenCode, Aider, Copilot, OpenClaw, and any AGENTS.md or Agent Skills-compatible agent.
- agent-skills
- agents-md
- ai-agents
- ai-coding
Multi-agent orchestration & workflow engine. Declarative YAML workflows, LLM coordinator with hub-and-spoke mailboxes, race-safe delivery. One YAML file, one Go binary. Runs on any goai-supported provider.
Comprehensive security for Lucky framework
- lucky-framework
- authentication
- security
- crystal
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
An ICAP Server with yara scanner for URL and content.
- python
- icap-server
- yara
- malware-analysis
An attempt at unifying lua class libraries to provide a common API.
A PostgreSQL assistant for developers Understand, optimize, and improve your PostgreSQL database with ease.
- design
- llm
- performance
- postgresql
Tuple MapReduce for Hadoop: Hadoop API made easy
Gulp.js command execution for humans
- gulp
- execa
- gulp-plugin
- gulpjs
Python bindings for the Coq interactive proof assistant
- python
- coq
- verification
- machine-learning
Background job processing for Common Lisp
- common-lisp
- message-queue
Forecast what will happen, including outcomes of your decisions.
- claude-code-plugin
- forecasting
- mcp
- multi-agent
Sample project demonstrating how to use eBPF to encap/decap packets with an MPLS label.
A fast and optimized middleware server with an absurdly small amount of code (300 lines) built on top of native HTTP APIs with no dependencies. It also has a collection of useful middlewares: log file, serve static, CORS, session, rate limit, token, body parsers, redirect, proxy and handle upload. For Deno Deploy and other enviroments!
- deno
- middleware
- server
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
😀 Touch Emoji — emoji picker for MacBook Pro Touch Bar
- swift
- touchbar
- emoji
- emoji-picker
A Riemann client for Elixir, surprise!
- riemann
- elixir
- metrics
Password generator written in Golang, usable as a CLI or Go library. Provides options for human readable and accessibility friendly passwords.
- golang
- go
- go-library
- golang-library
OpenStreetMap PBF golang parser
- golang
- openstreetmap-protobuffer-format
- openstreetmap-pbf-parser
- openstreetmap-pbf
ABNF in, parser out
- abnf
- parsing
- parser-generator
- elixir
minimum elm + phoenix setup, with webpack
Google Protocol Buffers for PureScript
- protocol-buffers
- protobuf
- purescript
- proto3
While a condition returns true, calls a function repeatedly, and then resolves the promise