Calculate and render particles with WebGPU
- webgpu
- webgpu-particles
- render-particles
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Calculate and render particles with WebGPU
for GameMaker 2.3+
Z-stack Depth Colorcode ImageJ FIJI plugin
AS3GIF lets you play and encode animated GIF's with ActionScript 3.
MIRNet model is used to enhance a low-light image. Implemented MIR-Net model with TF-Lite.
Haxe parser for .ase and .aseprite files.
Lazarus port of Delphi EXIF Library to extract Exif Information from Images
HaxeFlixel Shaders and Supporting Utilities
Aseprite file format reader/writer written in Haxe
Algorand QR Code generator is a JavaScript module that outputs an standard QR code (exportable to SVG file and text) from a JSON object. It works in terminal, NodeJS and modern browsers. Complies to Algorand ABNF Grammar.
GRX 3 Graphics Library
micro webGPU rendering & compute library
your codes should sing for themselves
GLOBE_3D: a real-time 3D Engine written in Ada
A bokeh shader for GameMaker Studio 2
A library for objectively measuring image/video quality.
Use Aseprite files as Sprites in OpenFL projects
GS1-128, GS1-DataMatrix, QR Code, EAN and more. Generates PDF, EPS, SVG, PNG images.
WIP Vulkan API bindings for Deno
Supports Spine renderer versions 3.8 to 4.2 on OpenFL
Include code from external files into your shaders.
BGRABitmap and BGRAControls for Lazarus and Delphi
V: QOI - The "Quite OK Image" format for fast, lossless image compression
Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.