An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
- gamemaker
- procedural-generation
- prefabs
- level-design
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An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
Free, open-source, local alternative to ElevenLabs and Suno. AI sound effects, music with lyrics, text-to-speech and voice cloning on your own GPU (Stable Audio, ACE-Step and more). No account, no credits, offline. Windows/macOS app, HTTP API and a 21-tool MCP server for Claude Code and Cursor.
TheGamesDB.net Repository - An open, online database for video game fans.
A library with some standard functions for Game Boy games written in ASM
Eagle library, schematic, and board files for a Homebrew Gameboy Cartridge PCB.
A tool for building interactive fiction style stories in Elm.
A free cross-platform game engine focusing on fast prototyping and having fun with Luau scripting
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
Multiplayer Simon Says game using bidirectional gRPC streaming
🌐 The Free, Open-Source VirtualHere Alternative for Windows & Linux — Connect unlimited USB devices over LAN, Wi-Fi & Internet (Low-Latency WSK, 1-Click Pi Setup, WHQL Drivers)
Source code for game tutorial written by capucat
Chess representation written in Erlang using Bitboards, ready for use on game servers
CAN analysis - Use your car as a gamepad!
A Swift package for Raylib. Builds Raylib from source so no need to fiddle with libraries. Just add as a dependency in you game package and go!
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
A cross-platform modding language for GameMaker games. // Moved to Codeberg! https://codeberg.org/katsaii/catspeak-lang
LUIS (Love2D UI System) is a flexible graphical user interface (GUI) framework built on top of the Löve2D game framework. LUIS provides developers with the tools to create dynamic, grid-centric, layered user interfaces for games and applications.
Ada 2022 bindings to SDL 2
Transforms notifications from the Postgres LISTEN/NOTIFY mechanism into callback execution
Notify users when a new version of your Android app is available, and prompt them with the Play Store link. A port of the iOS library of the same name.
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.
A 2D top-down space shooter made using Flutter and Flame engine.
Powerful dice Roller is used as discord bot, irc bot, cli tool and inside Rolisteam : 1d20+4, 1L[head,arm,leg,belly,chest], 1d6+1d8, 8+5*3
🔫 Python package for interacting with CS:GO Game Coordinator