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Multiplayer top-down shooter made from scratch in C++. Web version: https://play.hypersomnia.io Made in 🇵🇱

  • game
  • free-software
  • top-down-shooter
  • shooter-game

A collection of GICP-based fast point cloud registration algorithms

  • point-cloud
  • pcl
  • gicp
  • icp

Template engine based on Microsoft's Razor parsing engine for .NET Core

  • razor
  • razor-parsing-engine
  • template-engine
  • dotnet-core

Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

  • low-latency
  • performance
  • async
  • tcp-server

Probabilistic data structures for processing continuous, unbounded streams.

  • bloom-filter
  • go
  • stable-bloom-filters
  • cuckoo-filter

Two-Level Segregated Fit memory allocator implementation.

Seelog is a native Go logging library that provides flexible asynchronous dispatching, filtering, and formatting.

A well-structured production ready Next.js boilerplate with Typescript, Redux, Jest, Enzyme, Express.js, Sass, Css, EnvConfig, Fetch, Reverse Proxy, Bundle Analyzer and Built-in Project CLI. https://pankod.github.io/next-boilerplate/