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better iteration with shaders in love2d
VGA/hardware library, Assembly (TASM Ideal mode) 386 real-mode, and Turbo Pascal
Type-safe HTML template rendering engine for Go with generics, compile-time validation and go-generate support
The repository host gives no description.
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects
⚡ An Augmented Reality real-world length measuring web application built by the modification of the example being provided by babylonjs - concept of using WebXR HitTarget feature.
a design tool for determining if a given design is a valid stencil
A Swift playground exploring Lindemayer systems
This javascript webapp converts GLSL code from shadertoy.com to Gamemaker GLSL ES as well as output other necessary code to run.
bmp,png decoder for actionscript
Capacitor plugin to run ffmpeg locally on device
#ZVQ - Zebrafish Vascular Quantification - https://doi.org/10.1242/dev.199720
A very fast micropython jpeg encoder and decoder for the esp32, with precompiled firmware.
An experimental real-time vector render V module based on `sokol.sgl`
DetecDiv provides a comprehensive set of tools to analyze time microscopy images using deep learning methods. The software structure is such that data can be processed either at the command line or using a graphical user-interface. Detecdiv classification models include : image classification and regression, semantic segmentation, LSTM networks to analyze data and image timeseries.
This is a debugger for use with cannon-es and BabylonJS
A pure Actionscript 3 fxg rendering library (both runtime rendering and mxml supported)
blurhash encoder/decoder implementation for ActionScript 3.0
WebGPU usage for compute-shaders automation
Browser-based multitrack audio visualiser with synchronised playback, configurable presets and video export via ffmpeg.wasm. Shares one core with a headless CLI.
This is code for a single form, simple, bitmap editor for Delphi.
A real-time 1D animation blender and player using Vulkan as graphical back end and ImGui for GUI.
A native voxel editor for macOS, Windows, and Linux. Open, create, sculpt, and paint voxel scenes in a fast GPU-accelerated viewport.