Scramjet Platform is a distributed runtime supervisor that can run data processing programs called Sequences and manage local resources on any Linux server, Docker on small edge servers, and even large-scale Kubernetes clusters in the cloud or datacenters without exposing network ports to the public internet.
EventBus Proxy generation
Build event-driven and event streaming applications with ease
Java Easy SSE (Server-Sent Events) implementation
This vertx module add the ability to schedule events using cron expressions.
Utility for Spotify, even your cat can use Spotify now !
A simple custom event system for Godot Engine
An elixir module for parallel execution of functions/processes
Channelstream is a websocket communication server for web applications
String similarity metrics for Elixir
- elixir
- jaro-winkler
- levenshtein
- distance
Shake event for your prototype.
- framer
- framerjs
- module
- prototype
Distributed Honeypot
Zero-overhead eBPF process tracer for Linux malware triage and incident response. Traces syscalls, network, and file events per-process without strace overhead.
The implementation of the pattern observer
Stream database events from PostgreSQL to Kafka
Vert.x elasticsearch service with event bus proxying
An asynchronous event-driven network framework( port netty ) written in D.
fast, extensible, versatile event router for Suricata's EVE-JSON format
Render you app even before the DDP connection is live. - magic?
Extensible event loop and async-oriented IO for Scala Native; powered by libuv
MOD is a new Chrome Experiment where you can create your own modular synthesizer, or emulate different synths by simply drag and drop components.
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
Intrusion Prevention System (IPS) for Secure Shell (SSH)
A k6 extension for Server-Sent Events (SSE)