Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
- console-development
- graphics
- tool
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Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master System, Game Gear, PC Engine and WonderSwan formats.
Static recompiler for Nintendo Switch games. Translates the game's ARM64 code to C once and compiles it to a native Windows or Linux program, with an OpenGL renderer and an optional Vulkan one. No games, keys or firmware included.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
A haxe programming library for beginners. Powered by OpenFL and Starling.
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
Help Hotfix collect stargazers and avoid enemies. Collect commits to upgrade hotfix and add new features.
💾 Patches to add save state support to Game Boy games when playing on the original hardware
Gran Turismo 6 on PC (Linux & Windows): GT6-tuned Launcher, one-click setup, modern graphics, wheels, mods, LAN and more.
Plumber Racer 2: Mario Kart World on iPhone and Mac with nxnative. Bring your own game dump: no game files included.
Native Android port with touch controls. Bring your own copy of the game.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
A Tamagotchi and Battle Game for EOS Blockchain :)
HTML5 entity-component game engine
A template used for quickly setting up new Godot 4 C# games that features ENet multiplayer, visual in-game debugging and more.
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
Building a open source multiplayer 3d rpg using babylon.js and colyseus
A Lua networking library for LÖVE games.
Gameboards built in a playground
Rewrite Gravity Defied mobile game from Java to C++ & SDL
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
A small delivery game with a van, a rooftop drone, and six parcels.
pong is not ping. pong is CLI game.
Kiomet.com real-time strategy game (repository commits may lag behind game updates)
A game by Jan Marcano and James T. Uses Godot 2.1