Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
- ai-assisted
- direct3d12
- game-port
- killzone
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Killzone 3 // Unofficial PC Port (static recompilation). Work in progress, partly playable. Builds on your PC from your own game.
Environment specific config generator for Dart and Flutter applications during CI/CD builds
CMake checks cache helper modules – for fast CI CMake builds!
Builds and restarts a Go project when it crashes or some watched file changes
a wrapper around `browserify` to make incremental builds
Nixpkgs overlay with Firefox binary builds for macOS
Builds of the GNAT Ada compiler from FSF GCC releases
Nix helper scripts to automate local builds and CI [maintainers=@CohenCyril,@Zimmi48]
Builds json representation of PDF malware sample
Machine learning compiler in Go. A from-scratch tinygrad port: graph-rewrite IR, autodiff as a compiler pass, zero-CGO WebGPU backend.
Mix task to create mix projects that builds into Docker containers.
Tetragon is an Open Source cross-platform game engine used to develop games and applications for the web, desktop and mobile devices. It is written purely in ActionScript 3 and comfortably allows to write source code once and deploy builds to several different target platforms. Unlike most other Flash-based game engines and frameworks that allow you to develop a specific type of game or that provide a subset API to support game development, Tetragon provides a complete foundation with that any type of game can be developed, incl. resource management, debugging facilities, multi-locale support, layered extendability, a game-oriented data structure, and a lot more.
Vercel and Cloudflare deploy status in your Mac menu bar. Free and open source.
builds godot
:art: Quickly generate mobile app icons and splash screens for Cordova builds
Automating meteor builds to the AppStore, TestFlight, Hockey, Google Play, and more later.
Trust metadata for AI agents — a stamp costs ~15 tokens, re-verifying costs 15,000. Agents stamp what they verify; the next agent runs 'akf check' and builds on it. pip install akf
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A Godot plugin that builds a *.tscn or *.tres tileset.
This plugin is an add-on for WP GraphQL. It builds on top of WP GraphQL and adds all registered custom post types and taxonomies to the WP GraphQL Endpoint.
This plugin is an add-on for WP GraphQL. It builds on top of WP GraphQL and adds all registered Meta Box Custom Fields to the WPGraphQL EndPoint
See where it leaks, stop paying for it — a live Claude Code status line that prices every turn, your subagents, cache rebuilds, plus limits, context and git.
Yet another buildsystem, but in D!
Build/Runs your crystal application, watches files, and rebuilds/restarts app on file changes