Flash + AIR sound effects generator. Based on Sfxr.
- sound-synthesis-processes
- sound-effects
- game-development
- gamedev
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Flash + AIR sound effects generator. Based on Sfxr.
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
Unknown Horizons Godot Engine Port
In-game debug console for Unity.
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A Chip8 IDE
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Zircon is an extensible and user-friendly, multiplatform tile engine.
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Ink integration for Godot Engine.
An easy open source Android Native Game FrameWork.
Planimeter Game Engine 2D - LÖVE-based game engine for Lua
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
ModuleScript loader with reusable and easy unified server-client modules for faster game development on Roblox
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
The Railcraft Mod for Minecraft, source and development.
Game engine for making 2d games on iOS, macOS and tvOS, with practical examples and tutorials
Godot 4 template for game projects (GDScript), inspired by Maaack's Template.
Godot template with a main menu, options menus, credits, and a scene loader.
A fast, portable Entity Component System for Luau