Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.
- god-of-war
- pc-port
- psp
- recompiler
61,121 visible repositories in the index
73–96 of 134 · Most stars
Unofficial native PC ports of God of War: Chains of Olympus and Ghost of Sparta (PSP) by static recompilation. Bring your own disc.
OpenGL and Vulkan header and loader generator.
An IDL compiler written in Luau for ROBLOX buffer networking
A rewrite for Immibis's bearded-octo-nemesis for ForgeGradle
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Rewrite Gravity Defied mobile game from Java to C++ & SDL
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.
SMG GBA Project
Crash of the Titans (Xbox 360) statically recompiled for Windows: DLSS/FSR, PC controls, PT-BR, subtitles, mods. Bring your own copy of the game.
A featureful fork of beatoraja
An interactive physics engine & library.
Automation script for launching and managing UWP apps with a clear, script-savvy workflow
A delightfully simple 2D game engine.
Cross Platform D-Lang Game Engine with scripting support
Paper Cut: A native port of Paper Mario: The Thousand-Year Door to Windows, macOS, Linux, iOS and Android (AI-assisted)
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
A CHIP-8 interpreter, assembler and disassembler in C
Plugin-based client-server voxel game engine written in D language
Decompiled Lunar for Roblox 1.0.16 - Electron app, NSIS installer and native DLLs
Bayonetta 3 v1.2.0 running natively on Windows through ScarletNX static recompilation, with an NVN renderer on Vulkan and a friendly launcher. Aiming for butter-smooth 60 FPS. No game files included: bring your own dump.
A powerful resolution-handler and rendering library for LÖVE 📐
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.