A learning environment for Python suited for beginners and children, inspired by Logo.
- python
- education
- learning-python
- turtle
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A learning environment for Python suited for beginners and children, inspired by Logo.
A curated list of resources for learning about the Laravel PHP Framework
Cryptography Educational Foundations
Go on an educational Web security adventure!
Edrys is an open and modular remote teaching platform (and the first live LMS)
The universe in numbers. Free, open-source calculators for everything countable.
An awesome list of resources for specific science, technology, engineering, art, and math (STEAM) classes that students and teachers can use to supplement their learning
INGInious is a secure and automated exercises assessment platform using your own tests, also providing a pluggable interface with your existing LMS.
Practice Clojure using Interactive Programming in your editor
learn stuff with pen + paper + AI
This is an aspiring project aimed at accumulating knowledge from the world of cybersecurity and presenting it in a cogent way, so it is accessible to as large an audience as possible and so that everyone has a good resource to learn hacking from.
Expertiza is a web application through which students can submit and peer-review learning objects (articles, code, web sites, etc). The Expertiza project is supported by the National Science Foundation.
Learn V by Example
learn browserify with this educational adventure
Making online learning fun and easy.
Grok WebGL2 and GLSL through a sequence of guided tutorials, each chunked into atomic Q&A cards suitable for spaced repetition, with hands-on projects and solution code integrated throughout.
📚 🤓 - Awesome Javascript Books
Simple educational blockchain in Common LIsp
☯ The simplest signal library possible
Setup your ES6 Lab.
🗺️ Developer Roadmaps — 20 career paths, 870+ topics, 1,880+ free resources. PWA, certifications, community-driven. Your free guide from beginner to senior dev.
In this course your students will learn the fundamentals of Swift 3 programming, using Geometry as their context for learning. The style of this course mimic "Logo", which is an educational programming language designed in 1967 by Daniel Borrow, Wally Feurzeig, Seymour Papert and Cynthia Soloman.